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current form of Star Trek: A Call To Duty has evolved greatly
since its original inception in 1995. Once a fledgling organization
on a private online network, ACTD now boasts over 300 members
and ships in all three of the major gameplay styles, wrapped
into an immersive game that many players (including players
that are members in other online Trek RPGs) hail as The Best
On The Net.
Star Trek: A Call To Duty was formed out of its parent organization,
Virtual Trek (vTrek). vTrek was founded in May of 1995 on
the since-discontinued proprietary content area of The Microsoft
Network (MSN). Its co-founders were Chad Morrett and James
Perry. During the course of its operation from 1995 through
1997, vTrek operated in two gameplay styles: The 5th Fleet,
a chat-based group akin to ACTD's Chat Division, and The 7th
Fleet, akin to ACTD's Newsgroup Division. At its height, vTrek
boasted 100+ members across 10 ships, and a special-event
Klingon ship.
In October 1996, Paramount Digital Entertainment (PDE), the
online media group of Paramount Pictures and Viacom, entered
into a partnership agreement with MSN to begin developing
official Star Trek content exclusively on the MSN network.
PDE expressed interest in operating a game that allowed Star
Trek fans to be a little interactive, and play out lives of
Starfleet officers. PDE, therefore, entered into an affiliation
agreement with Chad Morrett to evolve Virtual Trek into such
a game. Thus was the beginning of ACTD itself, helmed by Chad
as its owner and Game Manager, with the game to become the
first - and only - online RPG officially affiliated and endorsed
by Paramount Pictures.
Between October 1996 and the end of the year, vTrek continued
to operate under the management of James Alan Young, while
Chad and a select group of staff members and players concentrated
on the development of ACTD's documentation and management
structure. Much of that original structure and documentation
remains today, especially in the Chat Division Player's Handbook.
vTrek officially discontinued operation on December 31, 1996.
A few days later, on January 5, 1997, Star Trek: A Call To
Duty opened its doors to members of the MSN 2.5 network with
four IRC vessels: The USS Seleya, USS Geneva, USS Callisto,
and USS Griffon. But time constraints forced Chad to step
down. In May, 1997, James Alan Young signed his Game Management
contract with PDE, to become ACTD's 2nd official Game Manager
/ Owner.
The game immediately flourished in the public, mostly due
to its prominent position on the front page of StarTrek.com,
which gained large amounts of traffic from the recently-released
movie Star Trek: First Contact, and the address advertisement
on Deep Space Nine and Voyager television series. At one point
during 1998 & 1999, ACTD had over 300 people in its training
program. A rapid-fire expansion program was enacted in the
fourth quarter of 1997, resulting in no less than 6 expansion
ships being commissioned in the course of two months, including
the USS Scimitar, USS Delphyne, and USS Orion.
Because of high recruitment numbers and the problems associated
with training so many new recruits, the Information Gateway
database website was developed and launched in August 1998.
It served ACTD's base record-keeping functions for three years
until it was released from operation in May 2002.
The end of 1999 brought frustrations, as PDE was rocked with
technical difficulties in managing its IRC chat network. It
was thereafter announced that, at the beginning of the new
year, PDE would cease the network's operations. ACTD's affiliation
with PDE as the official Star Trek RPG also ceased, a side-effect
of PDE’s closing of chat network operations. Neither
side was unhappy with each other. PDE simply no longer had
interest in an affiliation, and rather wanted to focus on
developing boxed-set games and a possible subscription-based
RPG (which developed into the Star Trek: First Duty and not-released
Star Trek: Prime Directive cell phone MMORPGs). On January
9, 2000, ACTD began operations on a self-run independent chat
network as a public Internet Star Trek RPG. It retained the
ability to call itself the only Trek RPG ever endorsed by
Paramount, a title which has brought awe and mild disbelief
among passers-by.
While membership recruitment numbers were nowhere near as
high as with PDE, ACTD continued to grow at a medium pace,
averaging 60 new members a year. The slowdown in the overall
number of incoming recruits gave the game, as a whole, the
much-needed ability to provide gameplay experience to its
newer officers, and further time to embellish their character
development, compared to the frenetic cycle of quick promotions
and ship launches every three months.
July 2000 brought another milestone to ACTD’s player
community, with the holding of the first official ACTD player
convention in Gurnee, IL outside of Chicago. Since then, ACTD
has held a convention in various North American cities every
July, giving members the chance to place faces to names, meet
new people, and enjoy conversation with everyone. Other player-coordinated
unofficial mini-conventions have been held all over the world,
ranging between completely informal dinner get-togethers to
parties held at a player’s house.
In October 2000, James Alan Young stepped down as Game Manager,
turning management and ownership rights over jointly to Cheryl
Blaney-O'Quinn and Kris Hooks. Under Cheryl and Kris's tenure,
projects such as the ESPC Guidelines and updated multiple
character/NPC policies were begun.
In September 2001, the Newsgroup Division of ACTD was launched
after months of testing. This brought a second avenue of gameplay
to ACTD, paralleling the original vTrek setup of IRC and BBS-style
gameplay.
Cheryl and Kris continued to serve at the game’s helm
for one year, until they stepped down from Co-Game Management
in October 2001 and returned management and ownership rights
back to its previous, and current, holder James Alan Young.
Immediately, in November 2001, James ordered a large staff
restructuring and public image reconstruction effort. The
staff was restructured into the present “division”
tree setup, and numerous projects such as the ASDB Technical
Specifications Group, ODN Personnel and Member Information
Network, new public “brochure-like” main website,
and others were begun. A dual focus on both player communication,
and enhancing the game's outside marketing image, was begun,
and continues today.
Later, in early 2002, the PBEM Division was opened, adding
the highly popular email-based gameplay style prevalent among
most other online RPGs. This brought ACTD to three gameplay
divisions, covering all major forms of online roleplaying,
save for the MUD/MUSH/MUSE style of online turn-based roleplaying.
Today, ACTD stands at over 300 members across 40 vessels
in 3 different gameplay style divisions. The game may have
evolved and grown dramatically, but many aspects of the game's
core operation continue to be overseen by the same people
who built them 6 years ago. Despite continual growth, none
of the focus has been, or ever will be lost, from ACTD's philosophy:
“The characters are what make the game, not the ship”.
Many tidbits from various Star Trek episodes, movies, games,
and books may have been inspired by ACTD events, a possible
uncredited tip-of-the-hat from Paramount due to the game’s
previous affiliation. At least one episode of Voyager has
been noted to parallel an ACTD ship's mission arc. Korok,
the Klingon Borg shown in Voyager's “Unimatrix Zero”,
is highly believed to be based off of Kuroc, a Klingon Flight
Control, and later Executive Officer, of the USS Scimitar,
played by ACTD alim Conrad Tulk. Numerous ships and stations
have appeared in such games as Star Trek Armada, Armada II,
and Dominion Wars. For example, the USS Scimitar, Avalon Station,
and USS Geneva. And even today, aspects of ACTD may be sneaking
into Trek movies, with the namesake of ACTD's USS Titan purported
to be involved in Star Trek Nemesis. Such is a testiment to
ACTD’s previous affiliations with Paramount, a fact
that can be proven by many current staff staff members, who
still hold copies of their expired PDE contracts.
ACTD has a rich and storied past, written by countless hundreds
of members who have all continued the Starfleet charter of
boldly going. Come and be the next person to forge part of
that history.
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